Every vote figure on this page is simulated. It was generated from seed 20260907 on 2026-09-07 by a model, so it has structure — but it is not a measurement of what anyone actually wants. Roster figures, like how many characters carry each element, are real. The two are labelled separately below, and the live rankings are on the rankings page.
Cumulative, stacked by game. The window opens on 2021-12-17 and each band starts at that game’s first version boundary inside it — just after launch for Star Rail and Zenless, at the window’s own edge for Genshin and Honkai Impact, both of which are older than the history. A band starting late means a later launch; a band starting at the left edge means the record starts there, not the game.
Cumulative votes rise from zero to 159,936 across 131 recorded days, with Genshin Impact the largest band throughout and Zenless Zone Zero joining last, in August 2024.
Simulated votes, seed 20260907.
The share of each roster with at least 50 votes — enough to carry a rate at all. This is the honest measure to compare across games. A chart of each game’s average pull rate would not be: the simulation sets one per game as an input, so ranking the four by it would be reading back a number rather than finding one.
Characters you can be dealt, per game. Honkai Impact 3rd has no rarity system at all, so it carries no five-star share — that is missing structure, not missing data.
Each game has its own page: rate distribution, rank movement, how often neighbouring characters are tied, and whatever roster structure that game actually publishes.